Gaming

Day-1, day-7 and day-30 retention, decided per player.

Session and economy signals, LiveOps-aware messaging and reward timing that the agent tunes to each player’s pattern.

Retention curve, bent

  • Session and economy events

    Sessions, levels, purchases, currency balances and lapses streamed to the profile.

  • Reward timing

    The agent decides when a bonus or nudge actually changes a player’s return, inside an economy budget.

  • LiveOps-aware

    Event calendars and content drops coordinated with push, in-app and email.

  • Cohort retention

    D1/D7/D30 and payer cohorts with holdout-based lift per programme.

FAQ

Questions teams ask

  • Can rewards be granted through our economy service?

    Yes. The agent decides; your service grants, or GoEngage AI issues codes and entitlements.

  • Does it respect our in-game economy budget?

    Yes — reward value draws on a budget with a ceiling, optimised for incremental retained spend.

See it decide on your data.

A short working session on your customers, your channels and one outcome you want to move. No slideware.

Customer Engagement for Games & Interactive | GoEngage AI